Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 114 days ago
6 / 3 / 0
K / D / A
26.1%
Kill participation
867.3
Damage / min
8,877g
439.1 gold / min
24
9 placed · 3 cleared
167
8.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJ1HUIV#000
Vayne · Top
6 / 3 / 0
26.1% KP
17,534
23.7% share
8,877g
167 CS · 8.3/m
sensiz olmaz#recep
Wukong · Jungle
5 / 0 / 7
52.2% KP
12,845
17.4% share
9,482g
155 CS · 7.7/m
Whirlwind Yasuo#ttv
Yasuo · Mid
2 / 4 / 3
21.7% KP
9,519
12.9% share
7,466g
148 CS · 7.3/m
SLY Wakz#SLY
Ziggs · ADC
9 / 1 / 7
69.6% KP
25,473
34.4% share
12,649g
203 CS · 10/m
Nireo#1408
Nautilus · Support
1 / 4 / 16
73.9% KP
8,637
11.7% share
6,863g
15 CS · 0.7/m
Red side
DefeatCorvo Attano#11111
Shyvana · Top
1 / 3 / 3
33.3% KP
12,317
24% share
8,789g
169 CS · 8.4/m
Deni Avdija#EUWW
Kayn · Jungle
3 / 6 / 2
41.7% KP
10,034
19.6% share
7,620g
133 CS · 6.6/m
indoor fish#EUW
Anivia · Mid
3 / 5 / 2
41.7% KP
10,231
19.9% share
8,314g
163 CS · 8.1/m
HHX#2221
Hwei · ADC
0 / 6 / 3
25% KP
6,911
13.5% share
7,167g
148 CS · 7.3/m
ady hobo cba#kid
Bard · Support
5 / 3 / 6
91.7% KP
11,826
23% share
7,967g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
