Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 114 days ago
16 / 3 / 10
K / D / A
60.5%
Kill participation
2,088.1
Damage / min
17,666g
639.3 gold / min
26
12 placed · 1 cleared
278
10.1 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatshotgunangel#coda
Gwen · Top
2 / 12 / 4
37.5% KP
19,098
19.8% share
10,565g
170 CS · 6.2/m
Puff#2026
Kindred · Jungle
5 / 6 / 5
62.5% KP
20,449
21.2% share
13,934g
225 CS · 8.1/m
zng zng zng#11111
Quinn · Mid
3 / 11 / 6
56.3% KP
16,950
17.6% share
9,399g
161 CS · 5.8/m
Mirrai#025
Kalista · ADC
6 / 6 / 4
62.5% KP
29,117
30.2% share
12,740g
204 CS · 7.4/m
S16 CIRCUS OWNER#RESET
Nautilus · Support
0 / 8 / 12
75% KP
10,952
11.3% share
7,337g
31 CS · 1.1/m
Red side
VictoryCaucha#148
K'Sante · Top
10 / 2 / 12
51.2% KP
24,840
18.1% share
12,386g
193 CS · 7/m
Agurin#DND
Kha'Zix · Jungle
10 / 3 / 2
27.9% KP
27,204
19.9% share
13,221g
231 CS · 8.4/m
J1HUIV#000
Taliyah · Mid
16 / 3 / 10
60.5% KP
57,701
42.1% share
17,666g
278 CS · 10.1/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
6 / 3 / 10
37.2% KP
20,141
14.7% share
12,478g
202 CS · 7.3/m
Pol#flakk
Alistar · Support
1 / 6 / 19
46.5% KP
7,046
5.1% share
7,919g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
