Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 114 days ago
13 / 5 / 8
K / D / A
58.3%
Kill participation
1,378.7
Damage / min
22,333g
529.2 gold / min
40
10 placed · 7 cleared
429
10.2 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
5
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatanteno#PT1
Malphite · Top
7 / 5 / 16
63.9% KP
37,116
20.3% share
14,916g
241 CS · 5.7/m
Agurin#DND
Jarvan IV · Jungle
6 / 10 / 19
69.4% KP
36,074
19.7% share
17,861g
284 CS · 6.7/m
J1HUIV#000
Yone · Mid
13 / 5 / 8
58.3% KP
58,181
31.8% share
22,333g
429 CS · 10.2/m
Pucki#MID
Mel · ADC
9 / 12 / 7
44.4% KP
37,049
20.3% share
19,412g
349 CS · 8.3/m
Rychly#001
Rell · Support
1 / 8 / 25
72.2% KP
14,319
7.8% share
11,287g
26 CS · 0.6/m
Red side
VictoryTwTv TaytoLOL#TOP
Jayce · Top
10 / 6 / 13
57.5% KP
58,320
23.4% share
19,827g
291 CS · 6.9/m
Corvo Attano#11111
Kha'Zix · Jungle
12 / 4 / 11
57.5% KP
65,917
26.5% share
20,555g
330 CS · 7.8/m
Exileh8#44444
Azir · Mid
7 / 12 / 7
35% KP
39,651
15.9% share
16,501g
301 CS · 7.1/m
Carry#99975
Ezreal · ADC
6 / 6 / 16
55% KP
63,081
25.3% share
20,829g
313 CS · 7.4/m
Dekap#EUW
Leona · Support
5 / 8 / 21
65% KP
22,199
8.9% share
13,715g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
