Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Solo/Duo · 114 days ago
11 / 5 / 4
K / D / A
51.7%
Kill participation
1,229.2
Damage / min
21,338g
607.3 gold / min
38
15 placed · 5 cleared
346
9.8 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrank Lundy#AGENT
Aurora · Top
6 / 7 / 5
42.3% KP
29,851
23.3% share
12,676g
231 CS · 6.6/m
KAATAKURI#BBB
Aatrox · Jungle
8 / 4 / 4
46.2% KP
32,824
25.6% share
15,261g
271 CS · 7.7/m
Stab#6969
Zoe · Mid
3 / 4 / 12
57.7% KP
24,580
19.2% share
11,304g
208 CS · 5.9/m
EINS seaz#0000
Ezreal · ADC
7 / 6 / 3
38.5% KP
32,888
25.7% share
16,434g
298 CS · 8.5/m
fancy tears#ssx
Taric · Support
2 / 8 / 9
42.3% KP
7,950
6.2% share
9,736g
42 CS · 1.2/m
Red side
VictorySpoodersussi#1352
Anivia · Top
6 / 5 / 13
65.5% KP
33,132
24.8% share
14,186g
235 CS · 6.7/m
Corvo Attano#11111
Kha'Zix · Jungle
6 / 5 / 11
58.6% KP
32,644
24.4% share
14,705g
250 CS · 7.1/m
TwTv BZ EUW#INSHL
Zed · Mid
4 / 4 / 7
37.9% KP
18,379
13.8% share
13,599g
302 CS · 8.6/m
J1HUIV#000
Aphelios · ADC
11 / 5 / 4
51.7% KP
43,187
32.3% share
21,338g
346 CS · 9.8/m
joeyscags#Life
Lulu · Support
2 / 7 / 17
65.5% KP
6,200
4.6% share
9,970g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
