Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 114 days ago
11 / 3 / 4
K / D / A
45.5%
Kill participation
1,012.6
Damage / min
14,060g
562.8 gold / min
36
8 placed · 3 cleared
281
11.2 CS / min
Objective control
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfractured soul#Lydie
Cassiopeia · Top
0 / 7 / 2
18.2% KP
11,358
14.4% share
7,268g
141 CS · 5.6/m
zyb#Kira
Talon · Jungle
4 / 4 / 3
63.6% KP
25,467
32.2% share
12,881g
217 CS · 8.7/m
i miss csgo#1481
Ryze · Mid
4 / 5 / 1
45.5% KP
17,096
21.6% share
10,728g
265 CS · 10.6/m
Antarcticite#アンターク
Locke · ADC
1 / 5 / 3
36.4% KP
12,810
16.2% share
9,297g
199 CS · 8/m
Xfioramaster18#lockd
Fiora · Support
2 / 12 / 1
27.3% KP
12,266
15.5% share
7,670g
62 CS · 2.5/m
Red side
VictorySMRADOCH ROBO#EUW
Yorick · Top
3 / 3 / 2
15.2% KP
19,586
20.1% share
11,413g
235 CS · 9.4/m
Sanes#SNS
Rammus · Jungle
5 / 1 / 9
42.4% KP
9,830
10.1% share
10,244g
163 CS · 6.5/m
J1HUIV#000
Jayce · Mid
11 / 3 / 4
45.5% KP
25,298
26% share
14,060g
281 CS · 11.2/m
vojteek#XDDDD
Vladimir · ADC
9 / 0 / 6
45.5% KP
27,934
28.7% share
13,711g
233 CS · 9.3/m
910#Gos
Senna · Support
5 / 4 / 15
60.6% KP
14,606
15% share
9,751g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
