Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 114 days ago
10 / 5 / 10
K / D / A
64.5%
Kill participation
956.9
Damage / min
17,400g
564 gold / min
41
5 placed · 11 cleared
313
10.1 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMansterninja#BOW
Varus · Top
7 / 10 / 6
54.2% KP
25,541
28.7% share
13,099g
248 CS · 8/m
Apelka#EUW
Wukong · Jungle
3 / 8 / 10
54.2% KP
12,683
14.2% share
11,544g
172 CS · 5.6/m
Zenith#YGN
Orianna · Mid
7 / 7 / 12
79.2% KP
22,998
25.8% share
13,143g
243 CS · 7.9/m
marvins room#EUW2
Senna · ADC
4 / 2 / 14
75% KP
20,964
23.5% share
13,300g
238 CS · 7.7/m
Kite Machine#2015
Rakan · Support
3 / 4 / 17
83.3% KP
6,835
7.7% share
8,805g
28 CS · 0.9/m
Red side
Victoryqueens gambit#kf2
Yone · Top
8 / 6 / 7
48.4% KP
32,196
30.5% share
15,595g
250 CS · 8.1/m
J1HUIV#000
Graves · Jungle
10 / 5 / 10
64.5% KP
29,521
27.9% share
17,400g
313 CS · 10.1/m
AI Generated#GROK
Kog'Maw · Mid
6 / 4 / 2
25.8% KP
20,275
19.2% share
13,371g
225 CS · 7.3/m
Reze 対 Makima#チェンソー
Tristana · ADC
5 / 3 / 5
32.3% KP
14,835
14% share
15,012g
245 CS · 7.9/m
Healthy SPD#ly303
Leona · Support
2 / 6 / 15
54.8% KP
8,812
8.3% share
9,366g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
