Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 113 days ago
5 / 3 / 9
K / D / A
48.3%
Kill participation
780.7
Damage / min
22,560g
577 gold / min
34
18 placed · 2 cleared
410
10.5 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTissue1#EUW
Anivia · Top
7 / 8 / 8
42.9% KP
25,905
20% share
17,079g
336 CS · 8.6/m
22 07 2024#Aral
Locke · Jungle
16 / 6 / 11
77.1% KP
38,687
29.9% share
20,272g
253 CS · 6.5/m
Unicow#EUW
Yone · Mid
5 / 5 / 6
31.4% KP
24,789
19.2% share
17,047g
355 CS · 9.1/m
yoydshxty#EUWE
Kalista · ADC
6 / 3 / 12
51.4% KP
27,721
21.5% share
20,828g
427 CS · 10.9/m
anteno#PT1
Poppy · Support
1 / 7 / 17
51.4% KP
12,127
9.4% share
10,830g
31 CS · 0.8/m
Red side
Defeatqueens gambit#kf2
Irelia · Top
7 / 12 / 1
27.6% KP
40,178
33.2% share
16,021g
275 CS · 7/m
shizuOo#9643
Lee Sin · Jungle
8 / 6 / 6
48.3% KP
24,601
20.3% share
16,610g
289 CS · 7.4/m
J1HUIV#000
Twisted Fate · Mid
5 / 3 / 9
48.3% KP
30,524
25.2% share
22,560g
410 CS · 10.5/m
I create it anew#DSTRY
Tristana · ADC
5 / 8 / 6
37.9% KP
18,799
15.5% share
16,272g
310 CS · 7.9/m
reformed kain#aura
Nautilus · Support
4 / 6 / 7
37.9% KP
6,888
5.7% share
10,194g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
