Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 112 days ago
3 / 10 / 5
K / D / A
36.4%
Kill participation
776.6
Damage / min
12,616g
443.4 gold / min
26
11 placed · 2 cleared
244
8.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzng zng zng#11111
Sion · Top
1 / 8 / 8
40.9% KP
20,114
17.5% share
8,814g
141 CS · 5/m
Agurin#DND
Elise · Jungle
12 / 11 / 3
68.2% KP
35,909
31.3% share
16,818g
196 CS · 6.9/m
J1HUIV#000
Tristana · Mid
3 / 10 / 5
36.4% KP
22,095
19.3% share
12,616g
244 CS · 8.6/m
improver mqawd#2998
Kai'Sa · ADC
5 / 13 / 5
45.5% KP
22,752
19.9% share
14,859g
217 CS · 7.6/m
joeyscags#Life
Poppy · Support
1 / 15 / 8
40.9% KP
13,746
12% share
8,322g
29 CS · 1/m
Red side
VictorySimpli#000
Shen · Top
5 / 4 / 18
40.4% KP
35,449
21.6% share
11,362g
190 CS · 6.7/m
race my mind#drake
Nidalee · Jungle
21 / 4 / 14
61.4% KP
36,955
22.5% share
17,129g
202 CS · 7.1/m
ttv ronaldoo#1234
Syndra · Mid
5 / 5 / 16
36.8% KP
36,349
22.1% share
14,756g
236 CS · 8.3/m
JL 3XA#ida
Kalista · ADC
15 / 4 / 14
50.9% KP
40,612
24.7% share
18,622g
272 CS · 9.6/m
Myrtus#P38
Pyke · Support
11 / 5 / 12
40.4% KP
14,875
9.1% share
10,656g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
