Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiora
Victory
Ranked Solo/Duo · 111 days ago
1 / 4 / 2
K / D / A
10.3%
Kill participation
394
Damage / min
11,308g
450.2 gold / min
24
7 placed · 2 cleared
223
8.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwitch Six10lol#Six7
Locke · Top
6 / 3 / 1
31.8% KP
21,902
26.1% share
11,727g
234 CS · 9.3/m
TWTV DETDERT#12MAJ
Graves · Jungle
3 / 6 / 7
45.5% KP
12,608
15% share
9,584g
180 CS · 7.2/m
zng zng zng#11111
Quinn · Mid
1 / 9 / 5
27.3% KP
12,661
15.1% share
6,834g
147 CS · 5.9/m
ZYB gen4#KR01
Vayne · ADC
10 / 5 / 7
77.3% KP
29,013
34.5% share
14,787g
242 CS · 9.6/m
Kittxnly#Luna
Lulu · Support
2 / 6 / 15
77.3% KP
7,878
9.4% share
8,225g
29 CS · 1.2/m
Red side
VictoryJ1HUIV#000
Fiora · Top
1 / 4 / 2
10.3% KP
9,897
11.3% share
11,308g
223 CS · 8.9/m
Agurin#DND
Jarvan IV · Jungle
7 / 1 / 17
82.8% KP
21,342
24.3% share
13,355g
216 CS · 8.6/m
Mr useful#361
Akali · Mid
9 / 2 / 6
51.7% KP
25,690
29.3% share
14,057g
246 CS · 9.8/m
Dekap#EUW
Mel · ADC
7 / 8 / 7
48.3% KP
17,444
19.9% share
11,380g
175 CS · 7/m
Stendinho 10#lrd
Camille · Support
5 / 7 / 14
65.5% KP
13,307
15.2% share
9,327g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
