Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 110 days ago
16 / 2 / 7
K / D / A
65.7%
Kill participation
1,617.2
Damage / min
17,773g
637.8 gold / min
34
9 placed · 5 cleared
328
11.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTea#2299
Nasus · Top
1 / 5 / 12
37.1% KP
17,704
15.1% share
10,929g
214 CS · 7.7/m
HOPE#EVE
Evelynn · Jungle
11 / 3 / 8
54.3% KP
23,346
20% share
13,507g
205 CS · 7.4/m
J1HUIV#000
Jayce · Mid
16 / 2 / 7
65.7% KP
45,067
38.5% share
17,773g
328 CS · 11.8/m
Elix1r#ego
Ezreal · ADC
7 / 6 / 8
42.9% KP
22,837
19.5% share
12,441g
225 CS · 8.1/m
Divine#real7
Janna · Support
0 / 5 / 22
62.9% KP
8,023
6.9% share
8,655g
21 CS · 0.8/m
Red side
DefeatGoldberg#blame
Zed · Top
3 / 8 / 2
23.8% KP
25,990
25.6% share
11,989g
225 CS · 8.1/m
Theocacs#EUW
Diana · Jungle
9 / 4 / 4
61.9% KP
21,513
21.2% share
11,816g
193 CS · 6.9/m
FIZZKING#111
Galio · Mid
3 / 8 / 4
33.3% KP
16,540
16.3% share
9,013g
163 CS · 5.8/m
ttv ronaldoo#1234
Lucian · ADC
6 / 6 / 6
57.1% KP
32,388
31.9% share
14,498g
242 CS · 8.7/m
Elder God Heavy#5954
Milio · Support
0 / 9 / 14
66.7% KP
5,080
5% share
7,593g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
