Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 110 days ago
17 / 3 / 4
K / D / A
70%
Kill participation
1,794
Damage / min
17,380g
682.5 gold / min
25
7 placed · 1 cleared
280
11 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFIZZKING#111
Fizz · Top
3 / 4 / 1
25% KP
21,563
24.4% share
10,115g
226 CS · 8.9/m
Kite Machine#2015
Jarvan IV · Jungle
5 / 5 / 3
50% KP
12,761
14.4% share
9,936g
172 CS · 6.8/m
improver mqawd#2998
Akali · Mid
4 / 9 / 2
37.5% KP
16,895
19.1% share
7,874g
132 CS · 5.2/m
Évangelille#LILLE
Sivir · ADC
3 / 5 / 8
68.8% KP
26,932
30.4% share
12,903g
245 CS · 9.6/m
unleashed talent#vns
Bard · Support
1 / 7 / 7
50% KP
10,339
11.7% share
6,935g
29 CS · 1.1/m
Red side
VictoryFullClearUwUka#WORST
Sion · Top
2 / 3 / 7
30% KP
16,820
16.8% share
10,752g
231 CS · 9.1/m
For Zaun#EUW
Nidalee · Jungle
6 / 2 / 10
53.3% KP
12,126
12.1% share
12,776g
221 CS · 8.7/m
J1HUIV#000
Yone · Mid
17 / 3 / 4
70% KP
45,687
45.6% share
17,380g
280 CS · 11/m
eomer#FEUR
Vel'Koz · ADC
3 / 4 / 2
16.7% KP
16,893
16.9% share
9,723g
187 CS · 7.3/m
nihongo#sun
Nami · Support
2 / 4 / 19
70% KP
8,680
8.7% share
8,771g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
