Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 109 days ago
6 / 4 / 13
K / D / A
46.3%
Kill participation
1,513.9
Damage / min
20,586g
522.5 gold / min
31
18 placed · 4 cleared
456
11.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJJESUS#AMEM
Trundle · Top
8 / 10 / 10
35.3% KP
40,367
19.4% share
17,381g
290 CS · 7.4/m
EnriuLoL#EUW
Kha'Zix · Jungle
13 / 5 / 18
60.8% KP
42,807
20.5% share
19,739g
288 CS · 7.3/m
azur et asmar#paix
Aurelion Sol · Mid
12 / 7 / 20
62.7% KP
49,879
23.9% share
18,258g
260 CS · 6.6/m
Tify#EUW
Seraphine · ADC
9 / 7 / 27
70.6% KP
43,724
21% share
19,009g
288 CS · 7.3/m
Dekap#EUW
Camille · Support
9 / 12 / 20
56.9% KP
31,830
15.3% share
13,941g
39 CS · 1/m
Red side
DefeatYCO#EUW
Sion · Top
2 / 11 / 7
22% KP
22,864
13% share
12,773g
229 CS · 5.8/m
RL 1#EUW
Sejuani · Jungle
6 / 10 / 12
43.9% KP
19,337
11% share
16,294g
234 CS · 5.9/m
J1HUIV#000
Ryze · Mid
6 / 4 / 13
46.3% KP
59,649
33.8% share
20,586g
456 CS · 11.6/m
큰 호랑이#296
Master Yi · ADC
25 / 13 / 2
65.9% KP
58,975
33.4% share
24,414g
252 CS · 6.4/m
Stendinho 10#lrd
Nautilus · Support
2 / 13 / 26
68.3% KP
15,721
8.9% share
12,651g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
