Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 109 days ago
12 / 6 / 13
K / D / A
89.3%
Kill participation
1,334.3
Damage / min
18,201g
617.7 gold / min
22
12 placed · 6 cleared
284
9.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHonami lchinose#DNSLV
Camille · Top
3 / 8 / 7
35.7% KP
14,516
16.2% share
9,352g
166 CS · 5.6/m
EternalMoonshine#Moony
Evelynn · Jungle
7 / 7 / 4
39.3% KP
11,982
13.3% share
11,953g
187 CS · 6.3/m
loml#tp12
Ahri · Mid
5 / 4 / 6
39.3% KP
14,673
16.3% share
11,709g
233 CS · 7.9/m
J1HUIV#000
Aphelios · ADC
12 / 6 / 13
89.3% KP
39,316
43.8% share
18,201g
284 CS · 9.6/m
The Throller#EUW
Nami · Support
1 / 5 / 19
71.4% KP
9,298
10.4% share
8,474g
21 CS · 0.7/m
Red side
Victorymakaynch#0404
Jayce · Top
7 / 2 / 15
73.3% KP
39,355
32.5% share
14,623g
218 CS · 7.4/m
Frexy#EUWES
Wukong · Jungle
5 / 6 / 11
53.3% KP
18,725
15.5% share
11,921g
184 CS · 6.2/m
GuanchO#MLG
Twisted Fate · Mid
3 / 0 / 17
66.7% KP
17,607
14.6% share
12,800g
220 CS · 7.5/m
CAppuccinoLTYS#아이고
Caitlyn · ADC
11 / 7 / 7
60% KP
27,740
22.9% share
17,232g
221 CS · 7.5/m
Pélobate#FROG
Pantheon · Support
4 / 13 / 11
50% KP
17,495
14.5% share
9,546g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
