Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 109 days ago
12 / 2 / 4
K / D / A
59.3%
Kill participation
1,360.3
Damage / min
18,357g
665.1 gold / min
24
9 placed · 2 cleared
316
11.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFlo1#1010
Zoe · Top
2 / 2 / 5
25.9% KP
12,918
15.3% share
10,471g
220 CS · 8/m
DOMIDOMIDOMIDOMI#DOMI
Rek'Sai · Jungle
6 / 4 / 4
37% KP
11,960
14.2% share
11,806g
204 CS · 7.4/m
J1HUIV#000
Yone · Mid
12 / 2 / 4
59.3% KP
37,543
44.6% share
18,357g
316 CS · 11.4/m
EternalMoonshine#Moony
Seraphine · ADC
4 / 4 / 7
40.7% KP
9,428
11.2% share
12,811g
236 CS · 8.6/m
Mans de Porcо#P1G
Camille · Support
3 / 7 / 11
51.9% KP
12,347
14.7% share
9,439g
35 CS · 1.3/m
Red side
DefeatEnriuLoL#EUW
Viktor · Top
4 / 4 / 0
21.1% KP
17,470
21.9% share
10,647g
240 CS · 8.7/m
TTV Guli#00000
Skarner · Jungle
2 / 6 / 9
57.9% KP
13,110
16.4% share
9,522g
157 CS · 5.7/m
Goldberg#blame
Zed · Mid
2 / 6 / 5
36.8% KP
19,993
25% share
10,610g
205 CS · 7.4/m
TeaZing#Liebe
Varus · ADC
9 / 5 / 4
68.4% KP
19,151
24% share
16,631g
306 CS · 11.1/m
Music Therapy#EUW
Sona · Support
2 / 6 / 10
63.2% KP
10,183
12.7% share
8,765g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
