Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 109 days ago
5 / 7 / 4
K / D / A
45%
Kill participation
825
Damage / min
16,071g
545.4 gold / min
26
15 placed · 3 cleared
276
9.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTonkade#Tonk
Jax · Top
7 / 12 / 3
50% KP
25,338
25.1% share
11,592g
170 CS · 5.8/m
Lozux#xdd
Sylas · Jungle
3 / 7 / 5
40% KP
19,368
19.2% share
11,891g
197 CS · 6.7/m
J1HUIV#000
Twisted Fate · Mid
5 / 7 / 4
45% KP
24,310
24.1% share
16,071g
276 CS · 9.4/m
clares vivilent#333
Ezreal · ADC
4 / 8 / 1
25% KP
19,406
19.2% share
12,403g
222 CS · 7.5/m
Crocomux#EUW
Camille · Support
1 / 11 / 7
40% KP
12,599
12.5% share
8,520g
25 CS · 0.8/m
Red side
Victorynvzy#adc
Varus · Top
6 / 9 / 10
35.6% KP
29,058
20.6% share
11,550g
186 CS · 6.3/m
turkish taliyah#EUW
Taliyah · Jungle
12 / 0 / 15
60% KP
35,086
24.8% share
17,823g
315 CS · 10.7/m
Yasuo Victim#EUW
Yasuo · Mid
9 / 2 / 10
42.2% KP
30,556
21.6% share
14,488g
250 CS · 8.5/m
sacoche vespa#2069
Vayne · ADC
15 / 5 / 8
51.1% KP
35,425
25.1% share
16,724g
248 CS · 8.4/m
Thad Castle#EUW00
Thresh · Support
3 / 4 / 25
62.2% KP
11,119
7.9% share
10,185g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
