Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 108 days ago
6 / 9 / 9
K / D / A
38.5%
Kill participation
1,051.6
Damage / min
17,425g
477.8 gold / min
36
19 placed · 7 cleared
347
9.5 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDekap#EUW
Sion · Top
5 / 6 / 17
56.4% KP
27,569
18.7% share
14,938g
228 CS · 6.3/m
Ekko the Neeko#EUW
Ekko · Jungle
9 / 9 / 13
56.4% KP
28,858
19.6% share
16,299g
237 CS · 6.5/m
J1HUIV#000
Cassiopeia · Mid
6 / 9 / 9
38.5% KP
38,347
26% share
17,425g
347 CS · 9.5/m
Melljo#4562
Kalista · ADC
9 / 10 / 11
51.3% KP
33,355
22.6% share
18,621g
294 CS · 8.1/m
detdert mid acc#RANK1
Pyke · Support
10 / 10 / 15
64.1% KP
19,469
13.2% share
13,640g
34 CS · 0.9/m
Red side
VictoryTF AON#TOTO
Pantheon · Top
7 / 8 / 9
36.4% KP
38,549
18.3% share
14,457g
224 CS · 6.1/m
Caramel#1811
Graves · Jungle
13 / 5 / 12
56.8% KP
47,360
22.5% share
22,627g
342 CS · 9.4/m
star zall#twtv
Veigar · Mid
9 / 8 / 14
52.3% KP
39,507
18.8% share
17,445g
252 CS · 6.9/m
Vaden#EUW12
Karthus · ADC
9 / 5 / 15
54.5% KP
54,822
26.1% share
18,280g
317 CS · 8.7/m
Myrtus#P38
Camille · Support
6 / 13 / 19
56.8% KP
30,184
14.3% share
12,658g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
