Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 107 days ago
24 / 3 / 3
K / D / A
62.8%
Kill participation
1,640.9
Damage / min
18,568g
630.1 gold / min
32
7 placed · 3 cleared
265
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat22 1 12 9 1 14 2#val
Anivia · Top
6 / 5 / 13
59.4% KP
27,602
19.8% share
12,068g
220 CS · 7.5/m
FATIH TEKKE#HOCAM
Lee Sin · Jungle
3 / 10 / 10
40.6% KP
17,764
12.8% share
10,520g
166 CS · 5.6/m
fantomisto#MID
Galio · Mid
4 / 4 / 11
46.9% KP
28,841
20.7% share
10,714g
191 CS · 6.5/m
rar uwu meow#meow
Lucian · ADC
6 / 12 / 16
68.8% KP
29,847
21.5% share
12,100g
177 CS · 6/m
Traumtänzer#Mond
Pantheon · Support
13 / 12 / 11
75% KP
35,058
25.2% share
12,876g
36 CS · 1.2/m
Red side
Victory2eveu#CNNO1
Sylas · Top
2 / 7 / 15
39.5% KP
23,874
17% share
10,567g
180 CS · 6.1/m
JDS 2115#EUW
Jayce · Jungle
3 / 3 / 15
41.9% KP
31,362
22.3% share
13,625g
224 CS · 7.6/m
J1HUIV#000
Akali · Mid
24 / 3 / 3
62.8% KP
48,351
34.4% share
18,568g
265 CS · 9/m
LGN Ludovyc#4CSL
Nilah · ADC
12 / 12 / 13
58.1% KP
25,552
18.2% share
16,754g
220 CS · 7.5/m
Methanaute#0000
Nautilus · Support
2 / 7 / 27
67.4% KP
11,337
8.1% share
10,056g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
