Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 107 days ago
11 / 10 / 14
K / D / A
75.8%
Kill participation
1,012
Damage / min
12,397g
416 gold / min
117
44 placed · 9 cleared
29
1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMasikinias#VEL
Renekton · Top
1 / 8 / 4
15.2% KP
22,282
18.2% share
9,025g
191 CS · 6.4/m
legacy#0206
Lee Sin · Jungle
7 / 8 / 7
42.4% KP
16,394
13.4% share
12,306g
184 CS · 6.2/m
Schado#EU1
Locke · Mid
7 / 8 / 4
33.3% KP
20,211
16.5% share
11,656g
209 CS · 7/m
Expedition 28#BLACK
Annie · ADC
7 / 8 / 10
51.5% KP
33,166
27.1% share
13,814g
201 CS · 6.7/m
J1HUIV#000
Camille · Support
11 / 10 / 14
75.8% KP
30,158
24.7% share
12,397g
29 CS · 1/m
Red side
VictoryTea#2299
Illaoi · Top
12 / 6 / 9
50% KP
45,014
30.6% share
15,909g
234 CS · 7.9/m
bicas#Faker
Hecarim · Jungle
7 / 3 / 12
45.2% KP
21,807
14.8% share
14,337g
234 CS · 7.9/m
Köinzell#000
Aurora · Mid
6 / 5 / 6
28.6% KP
26,023
17.7% share
12,109g
185 CS · 6.2/m
Soldier#Asu
Lucian · ADC
11 / 7 / 13
57.1% KP
32,929
22.4% share
17,846g
239 CS · 8/m
star zall#twtv
Veigar · Support
6 / 12 / 22
66.7% KP
21,148
14.4% share
12,339g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
