Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 106 days ago
8 / 5 / 5
K / D / A
56.5%
Kill participation
1,103.4
Damage / min
15,831g
522.2 gold / min
47
15 placed · 6 cleared
304
10 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIvama#PAPI
Pantheon · Top
2 / 11 / 9
45.8% KP
19,088
19.7% share
9,169g
158 CS · 5.2/m
Razørk Activoo#razzz
Lee Sin · Jungle
12 / 3 / 8
83.3% KP
25,051
25.8% share
16,361g
255 CS · 8.4/m
Rose Noire#Tears
LeBlanc · Mid
5 / 4 / 7
50% KP
22,254
23% share
12,143g
224 CS · 7.4/m
Sofos#EUW
Tristana · ADC
1 / 5 / 6
29.2% KP
12,805
13.2% share
11,821g
236 CS · 7.8/m
Brevitate Vitae#EUW
Senna · Support
4 / 1 / 10
58.3% KP
17,737
18.3% share
10,210g
45 CS · 1.5/m
Red side
VictoryJ1HUIV#000
Jayce · Top
8 / 5 / 5
56.5% KP
33,450
30.5% share
15,831g
304 CS · 10/m
GADDAR21#EUW
Aatrox · Jungle
6 / 7 / 6
52.2% KP
14,391
13.1% share
11,738g
198 CS · 6.5/m
duller#dull
Galio · Mid
3 / 9 / 7
43.5% KP
14,750
13.4% share
9,819g
187 CS · 6.2/m
2eveu#CNNO1
Ezreal · ADC
6 / 1 / 8
60.9% KP
33,978
31% share
15,550g
273 CS · 9/m
Αrt The Clοwn#EUW
Karma · Support
0 / 2 / 14
60.9% KP
13,205
12% share
8,637g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
