Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 105 days ago
4 / 3 / 1
K / D / A
45.5%
Kill participation
841.3
Damage / min
11,520g
428.3 gold / min
24
12 placed · 1 cleared
245
9.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnto#TTT
K'Sante · Top
3 / 7 / 0
27.3% KP
14,710
20.2% share
8,535g
165 CS · 6.1/m
Oguzkhan#D8181
Graves · Jungle
3 / 4 / 2
45.5% KP
18,384
25.2% share
11,144g
234 CS · 8.7/m
J1HUIV#000
Viktor · Mid
4 / 3 / 1
45.5% KP
22,632
31.1% share
11,520g
245 CS · 9.1/m
nihongo#sun
Jhin · ADC
1 / 3 / 2
27.3% KP
13,422
18.4% share
11,077g
262 CS · 9.7/m
až bude hořet#YZO
Seraphine · Support
0 / 3 / 4
36.4% KP
3,674
5% share
6,623g
33 CS · 1.2/m
Red side
VictoryNothing much#EUW
Ezreal · Top
7 / 3 / 0
35% KP
32,285
33.9% share
12,414g
264 CS · 9.8/m
AitchAre#6767
Aatrox · Jungle
3 / 2 / 6
45% KP
12,229
12.9% share
11,909g
244 CS · 9.1/m
Splash#0 1
Syndra · Mid
2 / 3 / 2
20% KP
19,826
20.8% share
9,730g
216 CS · 8/m
Évangelille#LILLE
Zeri · ADC
8 / 2 / 2
50% KP
27,607
29% share
15,767g
271 CS · 10.1/m
sjrsapq#EUW
Milio · Support
0 / 1 / 12
60% KP
3,210
3.4% share
8,377g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
