Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 104 days ago
17 / 5 / 6
K / D / A
50%
Kill participation
1,313.1
Damage / min
18,891g
636.8 gold / min
27
6 placed · 5 cleared
312
10.5 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV Peng04#Hanni
Akali · Top
15 / 8 / 1
45.7% KP
31,271
31.3% share
14,520g
194 CS · 6.5/m
KAATAKURI#BBB
Aatrox · Jungle
9 / 8 / 5
40% KP
27,935
28% share
15,116g
240 CS · 8.1/m
Heroic#Herc
Taliyah · Mid
1 / 12 / 5
17.1% KP
11,873
11.9% share
10,044g
194 CS · 6.5/m
yuukiyuukster#yuuki
Caitlyn · ADC
3 / 8 / 7
28.6% KP
16,710
16.7% share
15,303g
269 CS · 9.1/m
Myrtus#P38
Pyke · Support
7 / 10 / 7
40% KP
12,004
12% share
10,087g
24 CS · 0.8/m
Red side
Victoryzwaker#T1WIN
Naafiri · Top
6 / 8 / 10
34.8% KP
20,816
15.4% share
11,192g
157 CS · 5.3/m
Rhilech#15105
Sylas · Jungle
6 / 6 / 12
39.1% KP
23,501
17.4% share
14,000g
229 CS · 7.7/m
J1HUIV#000
Jayce · Mid
17 / 5 / 6
50% KP
38,955
28.9% share
18,891g
312 CS · 10.5/m
pew#shot
Yasuo · ADC
11 / 8 / 10
45.7% KP
29,860
22.2% share
14,825g
194 CS · 6.5/m
SpatialAwareness#macro
Zoe · Support
6 / 8 / 18
52.2% KP
21,639
16.1% share
12,374g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
