Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 104 days ago
5 / 2 / 10
K / D / A
34.1%
Kill participation
820.8
Damage / min
15,141g
497.5 gold / min
48
14 placed · 4 cleared
305
10 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatregate#EUW12
Ornn · Top
0 / 4 / 5
22.7% KP
9,545
9.7% share
10,103g
230 CS · 7.6/m
lobbyadmin123456#dbol
Graves · Jungle
14 / 7 / 1
68.2% KP
29,527
29.9% share
16,445g
229 CS · 7.5/m
페이커#F3N4
Syndra · Mid
6 / 7 / 5
50% KP
26,099
26.4% share
12,931g
231 CS · 7.6/m
kamilinio#EUW
Jhin · ADC
2 / 12 / 3
22.7% KP
16,365
16.6% share
11,884g
239 CS · 7.9/m
113#Kurii
Neeko · Support
0 / 14 / 8
36.4% KP
17,328
17.5% share
7,817g
63 CS · 2.1/m
Red side
VictoryKolashiu#EUW
Zoe · Top
9 / 5 / 7
36.4% KP
26,461
18.4% share
13,050g
212 CS · 7/m
zng zng zng#11111
Quinn · Jungle
8 / 4 / 4
27.3% KP
24,037
16.7% share
16,687g
273 CS · 9/m
J1HUIV#000
Ryze · Mid
5 / 2 / 10
34.1% KP
24,981
17.3% share
15,141g
305 CS · 10/m
LOCKED TF IN#6802
Jayce · ADC
8 / 6 / 12
45.5% KP
25,331
17.6% share
15,902g
254 CS · 8.3/m
TwTv 3utko#SUPP
Senna · Support
14 / 5 / 18
72.7% KP
43,295
30% share
14,482g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
