Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 104 days ago
7 / 3 / 6
K / D / A
48.1%
Kill participation
1,142
Damage / min
14,504g
515.2 gold / min
31
10 placed · 2 cleared
277
9.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMαster Oogwαy#EUW
Sion · Top
4 / 5 / 0
23.5% KP
9,332
12.1% share
10,431g
252 CS · 9/m
GENERAL detdert#R1GX
Sylas · Jungle
2 / 5 / 9
64.7% KP
18,109
23.5% share
10,482g
167 CS · 5.9/m
twtv laabuk#0124
Malzahar · Mid
4 / 4 / 5
52.9% KP
21,866
28.4% share
12,325g
286 CS · 10.2/m
Left Hand#korea
Senna · ADC
4 / 8 / 4
47.1% KP
15,273
19.8% share
11,630g
187 CS · 6.6/m
sootrebor#minia
Camille · Support
3 / 5 / 8
64.7% KP
12,466
16.2% share
9,120g
36 CS · 1.3/m
Red side
VictoryJ1HUIV#000
Vayne · Top
7 / 3 / 6
48.1% KP
32,147
26.8% share
14,504g
277 CS · 9.8/m
Theocacs#EUW
Vi · Jungle
5 / 3 / 10
55.6% KP
16,803
14% share
13,929g
236 CS · 8.4/m
yebit#haha
Twisted Fate · Mid
5 / 3 / 7
44.4% KP
18,788
15.7% share
15,361g
247 CS · 8.8/m
detdert mid acc#RANK1
Syndra · ADC
7 / 2 / 9
59.3% KP
37,354
31.2% share
14,430g
231 CS · 8.2/m
TF AON#TOTO
Pantheon · Support
3 / 6 / 7
37% KP
14,762
12.3% share
8,814g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
