Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 104 days ago
4 / 2 / 5
K / D / A
32.1%
Kill participation
912.1
Damage / min
12,734g
519 gold / min
25
7 placed · 4 cleared
291
11.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryM3nixx#Hans
Dr. Mundo · Top
4 / 2 / 6
35.7% KP
12,824
15.9% share
11,219g
196 CS · 8/m
TTV Guli#00000
Skarner · Jungle
4 / 1 / 3
25% KP
6,481
8% share
11,087g
223 CS · 9.1/m
J1HUIV#000
Lucian · Mid
4 / 2 / 5
32.1% KP
22,378
27.7% share
12,734g
291 CS · 11.9/m
Ifryji#EUW
Lissandra · ADC
7 / 4 / 10
60.7% KP
17,787
22% share
11,645g
180 CS · 7.3/m
Passed Pawn#EUW2
Senna · Support
9 / 3 / 12
75% KP
21,248
26.3% share
11,536g
32 CS · 1.3/m
Red side
DefeatTwTv Helyanweeee#Jis
Aurora · Top
0 / 5 / 3
25% KP
21,866
28% share
8,655g
211 CS · 8.6/m
Kokoro#1206
Graves · Jungle
5 / 4 / 4
75% KP
16,468
21.1% share
10,986g
197 CS · 8/m
twitch pumptm#1070
Smolder · Mid
1 / 5 / 1
16.7% KP
8,520
10.9% share
8,779g
187 CS · 7.6/m
Mαster Oogwαy#EUW
Hwei · ADC
4 / 7 / 4
66.7% KP
20,300
26% share
11,693g
219 CS · 8.9/m
kiss the bush#S2XXX
Camille · Support
2 / 8 / 8
83.3% KP
10,909
14% share
7,326g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
