Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 101 days ago
14 / 1 / 10
K / D / A
63.2%
Kill participation
1,277.3
Damage / min
15,937g
655.4 gold / min
13
10 placed · 1 cleared
259
10.7 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZINKA#1234
Ambessa · Top
8 / 2 / 7
39.5% KP
20,772
20.2% share
10,434g
158 CS · 6.5/m
Corvo Attano#11111
Jarvan IV · Jungle
15 / 3 / 14
76.3% KP
32,841
31.9% share
15,757g
231 CS · 9.5/m
J1HUIV#000
Syndra · Mid
14 / 1 / 10
63.2% KP
31,059
30.2% share
15,937g
259 CS · 10.7/m
sad and bad#351
Yunara · ADC
0 / 9 / 3
7.9% KP
8,630
8.4% share
9,243g
177 CS · 7.3/m
ESCIK#EU1
Leona · Support
1 / 4 / 22
60.5% KP
9,534
9.3% share
7,516g
13 CS · 0.5/m
Red side
DefeatSjurdt#EUW
Hwei · Top
1 / 7 / 4
26.3% KP
14,989
21.4% share
7,765g
178 CS · 7.3/m
Wakuwa#Wak
Skarner · Jungle
3 / 10 / 5
42.1% KP
11,676
16.7% share
8,120g
124 CS · 5.1/m
BAR MOJITO#MACA
Akali · Mid
6 / 9 / 4
52.6% KP
16,097
23% share
8,956g
168 CS · 6.9/m
Rocks D Xebec#91919
Jhin · ADC
5 / 6 / 4
47.4% KP
11,358
16.2% share
10,270g
213 CS · 8.8/m
ANDA#RIEL
Senna · Support
4 / 6 / 10
73.7% KP
15,927
22.7% share
7,947g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
