Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 101 days ago
4 / 5 / 7
K / D / A
44%
Kill participation
1,160.5
Damage / min
12,129g
420.9 gold / min
26
13 placed · 3 cleared
280
9.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFNC Upset#0308
Jayce · Top
6 / 5 / 9
45.5% KP
32,444
25.7% share
14,258g
248 CS · 8.6/m
KAATAKURI#BBB
Aatrox · Jungle
10 / 3 / 10
60.6% KP
25,103
19.9% share
15,329g
246 CS · 8.5/m
detdert mid acc#RANK1
Sylas · Mid
7 / 5 / 15
66.7% KP
28,680
22.8% share
13,775g
230 CS · 8/m
Akanania#1213
Kalista · ADC
9 / 8 / 9
54.5% KP
31,610
25.1% share
15,279g
241 CS · 8.4/m
LightMistress#3491
Renata Glasc · Support
1 / 4 / 22
69.7% KP
8,201
6.5% share
9,241g
39 CS · 1.4/m
Red side
Defeat1pyke23#EUW
Pantheon · Top
2 / 8 / 4
24% KP
16,066
16.6% share
8,906g
170 CS · 5.9/m
lifetime#zoer
Rek'Sai · Jungle
7 / 7 / 9
64% KP
18,927
19.5% share
13,165g
173 CS · 6/m
J1HUIV#000
Viktor · Mid
4 / 5 / 7
44% KP
33,441
34.5% share
12,129g
280 CS · 9.7/m
Bjoernen#bjørn
Xayah · ADC
6 / 5 / 6
48% KP
19,949
20.6% share
15,631g
261 CS · 9.1/m
Cribob#EUW0
Thresh · Support
6 / 8 / 11
68% KP
8,520
8.8% share
9,194g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
