Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 101 days ago
9 / 4 / 4
K / D / A
48.1%
Kill participation
834.1
Damage / min
15,024g
478 gold / min
37
11 placed · 7 cleared
289
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAwful Things#Koala
K'Sante · Top
3 / 5 / 10
65% KP
34,781
27.5% share
11,820g
244 CS · 7.8/m
fallen#0527
Jarvan IV · Jungle
12 / 3 / 5
85% KP
33,967
26.9% share
15,862g
286 CS · 9.1/m
indoor fish#EUW
Twisted Fate · Mid
4 / 8 / 4
40% KP
25,102
19.9% share
13,589g
225 CS · 7.2/m
clicking forward#12321
Syndra · ADC
1 / 5 / 10
55% KP
20,810
16.5% share
11,676g
264 CS · 8.4/m
twtv laabuk#0124
Karma · Support
0 / 6 / 13
65% KP
11,658
9.2% share
7,551g
35 CS · 1.1/m
Red side
VictoryKatze#myao
Dr. Mundo · Top
7 / 4 / 8
55.6% KP
34,714
29.4% share
13,732g
260 CS · 8.3/m
Rybson Reformed#FREE
Xin Zhao · Jungle
3 / 3 / 10
48.1% KP
17,375
14.7% share
13,602g
250 CS · 8/m
J1HUIV#000
Akali · Mid
9 / 4 / 4
48.1% KP
26,217
22.2% share
15,024g
289 CS · 9.2/m
KC NEXT ADKING#EUW
Hwei · ADC
7 / 2 / 8
55.6% KP
32,120
27.2% share
15,780g
286 CS · 9.1/m
Kite Machine#2015
Nautilus · Support
1 / 7 / 12
48.1% KP
7,810
6.6% share
8,591g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
