Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 100 days ago
16 / 4 / 5
K / D / A
53.8%
Kill participation
1,698.3
Damage / min
19,203g
609.6 gold / min
20
13 placed · 0 cleared
326
10.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSSO Axel#EUW
Tryndamere · Top
4 / 3 / 0
20% KP
18,856
16.4% share
16,998g
401 CS · 12.7/m
Soren#RS457
Naafiri · Jungle
4 / 7 / 5
45% KP
14,562
12.6% share
11,495g
202 CS · 6.4/m
Kaitze#spuds
Ahri · Mid
8 / 12 / 5
65% KP
35,635
31% share
11,139g
161 CS · 5.1/m
AltGirlsAddict#Smash
Hwei · ADC
2 / 2 / 7
45% KP
28,977
25.2% share
13,927g
305 CS · 9.7/m
MasTou#AGB
Pantheon · Support
2 / 15 / 5
35% KP
17,087
14.8% share
8,624g
34 CS · 1.1/m
Red side
Victorythe clock#6204
Zilean · Top
4 / 2 / 19
59% KP
18,947
14.1% share
11,289g
177 CS · 5.6/m
race my mind#drake
Lee Sin · Jungle
14 / 3 / 10
61.5% KP
27,101
20.2% share
14,535g
189 CS · 6/m
J1HUIV#000
Ezreal · Mid
16 / 4 / 5
53.8% KP
53,498
39.9% share
19,203g
326 CS · 10.3/m
playing is fun#EUW
Lissandra · ADC
1 / 7 / 17
46.2% KP
23,735
17.7% share
13,373g
266 CS · 8.4/m
Nevir#batat
Karma · Support
4 / 4 / 23
69.2% KP
10,732
8% share
10,204g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
