Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 100 days ago
10 / 8 / 8
K / D / A
48.6%
Kill participation
1,074.2
Damage / min
14,489g
546.1 gold / min
42
13 placed · 8 cleared
223
8.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJ1HUIV#000
Jayce · Top
10 / 8 / 8
48.6% KP
28,501
27.2% share
14,489g
223 CS · 8.4/m
Aurelion Sol God#EUW
Ivern · Jungle
1 / 1 / 21
59.5% KP
11,759
11.2% share
11,517g
165 CS · 6.2/m
TwTv Keksereslol#Kekis
Katarina · Mid
10 / 3 / 8
48.6% KP
25,538
24.4% share
13,355g
225 CS · 8.5/m
Galați#77251
Locke · ADC
13 / 6 / 9
59.5% KP
27,447
26.2% share
15,159g
170 CS · 6.4/m
Elisio2#1727
Rakan · Support
3 / 4 / 20
62.2% KP
11,497
11% share
8,448g
21 CS · 0.8/m
Red side
DefeatNEVERBEBANNED#CSX
Vayne · Top
12 / 8 / 0
54.5% KP
22,640
28.9% share
11,775g
151 CS · 5.7/m
EMPEROR AGURIN#ROYAL
Elise · Jungle
6 / 7 / 4
45.5% KP
19,689
25.1% share
11,324g
196 CS · 7.4/m
who is remnant#nenad
Irelia · Mid
1 / 10 / 4
22.7% KP
11,839
15.1% share
11,004g
218 CS · 8.2/m
Purple Hyacinth#Aimer
Fiora · ADC
3 / 9 / 5
36.4% KP
17,571
22.4% share
11,281g
200 CS · 7.5/m
ttv ronaldoo#1234
Soraka · Support
0 / 3 / 13
59.1% KP
6,593
8.4% share
7,846g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
