Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 99 days ago
9 / 7 / 8
K / D / A
58.6%
Kill participation
915.2
Damage / min
14,548g
492.6 gold / min
28
14 placed · 0 cleared
286
9.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQueen Plačková#DROGY
Ambessa · Top
2 / 8 / 3
17.2% KP
14,272
13.6% share
10,975g
259 CS · 8.8/m
Thayger#SOUL
Lee Sin · Jungle
6 / 9 / 11
58.6% KP
19,308
18.4% share
11,798g
175 CS · 5.9/m
J1HUIV#000
Ryze · Mid
9 / 7 / 8
58.6% KP
27,030
25.8% share
14,548g
286 CS · 9.7/m
ANB SHC#2026
Jhin · ADC
2 / 5 / 9
37.9% KP
18,519
17.7% share
12,209g
245 CS · 8.3/m
Twitch Six10lol#Six7
Ekko · Support
10 / 6 / 7
58.6% KP
25,685
24.5% share
12,138g
64 CS · 2.2/m
Red side
VictoryHyperion#0200
Yone · Top
4 / 5 / 9
37.1% KP
29,757
21.2% share
14,045g
266 CS · 9/m
EMPEROR AGURIN#ROYAL
Elise · Jungle
14 / 8 / 5
54.3% KP
36,667
26.1% share
16,524g
212 CS · 7.2/m
ttv ronaldoo#1234
Jayce · Mid
3 / 5 / 11
40% KP
26,709
19% share
14,022g
290 CS · 9.8/m
Mr useful#361
Heimerdinger · ADC
6 / 4 / 6
34.3% KP
31,006
22% share
14,985g
209 CS · 7.1/m
ZYB gen4#KR01
Pyke · Support
8 / 7 / 15
65.7% KP
16,484
11.7% share
11,888g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
