Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 99 days ago
2 / 6 / 2
K / D / A
26.7%
Kill participation
997
Damage / min
9,426g
390 gold / min
20
11 placed · 2 cleared
209
8.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTommygoon#TOMMY
Zaahen · Top
1 / 3 / 4
20% KP
13,977
17.3% share
9,813g
211 CS · 8.7/m
Rybson Reformed#FREE
Olaf · Jungle
7 / 1 / 3
40% KP
15,664
19.4% share
12,646g
230 CS · 9.5/m
Specky#EUW
Azir · Mid
6 / 6 / 6
48% KP
26,462
32.7% share
11,780g
192 CS · 7.9/m
CANDYYY#SRB
Seraphine · ADC
4 / 3 / 9
52% KP
16,844
20.8% share
10,853g
160 CS · 6.6/m
obscure supp#0426
Janna · Support
7 / 2 / 11
72% KP
7,935
9.8% share
9,674g
30 CS · 1.2/m
Red side
DefeatTWTV Wakatito#ESILE
Elise · Top
5 / 6 / 1
40% KP
22,582
29.6% share
8,130g
125 CS · 5.2/m
True To Myself#EU1
Rek'Sai · Jungle
1 / 5 / 4
33.3% KP
8,396
11% share
8,884g
164 CS · 6.8/m
我要验牌#Blue
Tristana · Mid
6 / 6 / 1
46.7% KP
15,927
20.8% share
10,046g
168 CS · 7/m
J1HUIV#000
Brand · ADC
2 / 6 / 2
26.7% KP
24,095
31.5% share
9,426g
209 CS · 8.6/m
LightMistress#3491
Renata Glasc · Support
1 / 2 / 4
33.3% KP
5,390
7.1% share
6,369g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
