Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 98 days ago
16 / 7 / 19
K / D / A
55.6%
Kill participation
1,193.4
Damage / min
13,312g
452.8 gold / min
103
40 placed · 11 cleared
31
1.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTurret Syndrome#HEIM
Heimerdinger · Top
7 / 12 / 6
46.4% KP
35,343
27.8% share
13,480g
219 CS · 7.4/m
Nasser#RM3
Wukong · Jungle
4 / 12 / 7
39.3% KP
18,777
14.8% share
10,864g
148 CS · 5/m
Yuta Okkotsu#BOAT
Syndra · Mid
8 / 13 / 4
42.9% KP
27,639
21.8% share
13,187g
202 CS · 6.9/m
Laurent Voulzy#Hiro
Aatrox · ADC
3 / 12 / 5
28.6% KP
21,023
16.6% share
10,661g
184 CS · 6.3/m
HRTS MIDKING#HRTS
Jax · Support
6 / 15 / 8
50% KP
24,129
19% share
11,825g
50 CS · 1.7/m
Red side
VictoryIIIIIllIIlIlI#9678
Yasuo · Top
10 / 5 / 8
28.6% KP
22,083
13.8% share
16,613g
267 CS · 9.1/m
Zefath#EUW
Shaco · Jungle
8 / 6 / 21
46% KP
33,629
21.1% share
15,346g
254 CS · 8.6/m
Koυssay3#EUW
Ahri · Mid
15 / 3 / 12
42.9% KP
36,625
23% share
15,703g
241 CS · 8.2/m
ZYB WAO#0000
Olaf · ADC
14 / 8 / 12
41.3% KP
32,104
20.1% share
14,288g
136 CS · 4.6/m
J1HUIV#000
Camille · Support
16 / 7 / 19
55.6% KP
35,087
22% share
13,312g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
