Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 98 days ago
17 / 4 / 7
K / D / A
66.7%
Kill participation
1,411.7
Damage / min
17,797g
582.9 gold / min
38
7 placed · 8 cleared
241
7.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingslayer#world
Vayne · Top
6 / 11 / 6
40% KP
24,701
24.3% share
11,857g
203 CS · 6.6/m
SeXnS#SeXnS
Locke · Jungle
17 / 5 / 7
80% KP
32,813
32.3% share
15,453g
160 CS · 5.2/m
TURBOSPEEDSTER#EUW
Galio · Mid
4 / 5 / 8
40% KP
20,777
20.4% share
12,005g
248 CS · 8.1/m
Sky Tide#000
Draven · ADC
2 / 11 / 6
26.7% KP
14,897
14.7% share
11,969g
243 CS · 8/m
sootrebor#minia
Janna · Support
1 / 4 / 19
66.7% KP
8,448
8.3% share
9,153g
43 CS · 1.4/m
Red side
VictoryJ1HUIV#000
Jayce · Top
17 / 4 / 7
66.7% KP
43,104
34% share
17,797g
241 CS · 7.9/m
Oguri Cap#EUWW
Hecarim · Jungle
4 / 5 / 12
44.4% KP
20,587
16.2% share
14,533g
287 CS · 9.4/m
G2 BrokenBlade#1918
Ambessa · Mid
7 / 6 / 2
25% KP
26,957
21.2% share
13,391g
242 CS · 7.9/m
Closer#kral
Ziggs · ADC
4 / 6 / 11
41.7% KP
20,562
16.2% share
15,386g
248 CS · 8.1/m
blueskies777#EUW
Camille · Support
4 / 9 / 12
44.4% KP
15,681
12.4% share
9,493g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
