Match history
Yasuo champion portrait

Yasuo

Defeat

Ranked Solo/Duo · 98 days ago

20:40Live Riot data

2 / 4 / 3

K / D / A

41.7%

Kill participation

780.9

Damage / min

8,064g

390.2 gold / min

10

6 placed · 0 cleared

176

8.5 CS / min

Objective control

Blue side

1

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Locke+491 gold / +32 CS

Difference from the opponent Riot assigned to your role.

15. minute · Locke+538 gold / +32 CS

Difference from the opponent Riot assigned to your role.

20. minute · Locke-1,189 gold / +25 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +538 gold and +32 CS versus Locke.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

4 recorded deaths; first at 3:22.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

11 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,0164,0326,0488,0640:005:1010:2015:3020:40
Yasuo: 8,064

Events and purchases

Kill · Ezreal → Fiora
Kill · Hecarim → Brand
Kill · Hecarim → Ezreal
Kill · Hecarim → Yasuo
Kill · Alistar → Qiyana
Kill · Brand → Fiora
Objective · Qiyana · Void Grub
Objective · Qiyana · Void Grub
Objective · Qiyana · Void Grub
Objective · Hecarim · Chemtech Dragon
Kill · Yasuo → Hecarim
Kill · Locke → Qiyana
Kill · Yasuo → Fiora
Kill · Brand → Alistar
Kill · Ezreal → Hecarim
Kill · Malphite → Jayce
Kill · Ezreal → Fiora
Kill · Brand → Fiora
Building destroyed · Yasuo · Outer turret
Kill · Locke → Jayce
Objective · Qiyana · Hextech Dragon
Kill · Qiyana → Hecarim
Kill · Qiyana → Malphite
Kill · Locke → Qiyana
Kill · Locke → Yasuo
Kill · Fiora → Jayce
Building destroyed · Ezreal · Outer turret
Kill · Locke → Brand
Kill · Qiyana → Fiora
Kill · Hecarim → Qiyana
Building destroyed · Fiora · Outer turret
Kill · Locke → Jayce
Kill · Ezreal → Alistar
Kill · Locke → Qiyana
Kill · Locke → Brand
Kill · Fiora → Yasuo
Objective · Map · Rift Herald
Kill · Locke → Jayce
Objective · Hecarim · Infernal Dragon
Kill · Locke → Yasuo
Kill · Locke → Ezreal
Kill · Locke → Brand

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
12 / 20 / 1538,164g · 75,168 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

Dzu#00000

Jayce · Top

0 / 5 / 1

8.3% KP

12,827

17.1% share

5,858g

138 CS · 6.7/m

Qiyana champion portrait

Xagog#LoL

Qiyana · Jungle

3 / 5 / 3

50% KP

11,818

15.7% share

8,180g

149 CS · 7.2/m

Yasuo champion portrait

J1HUIV#000

Yasuo · Mid

2 / 4 / 3

41.7% KP

16,139

21.5% share

8,064g

176 CS · 8.5/m

Ezreal champion portrait

Schow#wohcS

Ezreal · ADC

4 / 2 / 3

58.3% KP

16,908

22.5% share

9,911g

200 CS · 9.7/m

Brand champion portrait

Lettuce end peas#wpgg

Brand · Support

3 / 4 / 5

66.7% KP

17,476

23.2% share

6,151g

26 CS · 1.3/m

Red side

Victory
20 / 12 / 2541,774g · 58,699 damage
PlayerKDA · KPDamageGold · CSItems
Malphite champion portrait

detdert top acc#RANK1

Malphite · Top

1 / 1 / 7

40% KP

16,966

28.9% share

7,297g

160 CS · 7.7/m

Hecarim champion portrait

Oguri Cap#EUWW

Hecarim · Jungle

4 / 3 / 4

40% KP

10,572

18% share

8,935g

169 CS · 8.2/m

Locke champion portrait

Phantasm#TWTV0

Locke · Mid

12 / 0 / 1

65% KP

17,910

30.5% share

10,539g

155 CS · 7.5/m

Fiora champion portrait

Purple Hyacinth#Aimer

Fiora · ADC

2 / 6 / 5

35% KP

10,798

18.4% share

9,321g

157 CS · 7.6/m

Alistar champion portrait

sootrebor#minia

Alistar · Support

1 / 2 / 8

45% KP

2,453

4.2% share

5,682g

31 CS · 1.5/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — J1HUIV#000 | MacroDiff