Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 98 days ago
3 / 7 / 2
K / D / A
31.3%
Kill participation
747.7
Damage / min
9,887g
375.5 gold / min
14
3 placed · 3 cleared
240
9.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFull plancher#Cali
Gangplank · Top
0 / 5 / 6
37.5% KP
15,270
22.4% share
9,419g
214 CS · 8.1/m
Oguri Cap#EUWW
Hecarim · Jungle
3 / 5 / 5
50% KP
11,992
17.6% share
10,942g
204 CS · 7.7/m
J1HUIV#000
Akali · Mid
3 / 7 / 2
31.3% KP
19,689
28.9% share
9,887g
240 CS · 9.1/m
Galați#77251
Yasuo · ADC
5 / 5 / 3
50% KP
11,970
17.5% share
12,157g
227 CS · 8.6/m
TWTV Peng04#Yuqi
Pyke · Support
5 / 13 / 4
56.3% KP
9,318
13.7% share
8,664g
19 CS · 0.7/m
Red side
VictoryMV3#5WDC
Hwei · Top
5 / 2 / 6
31.4% KP
24,368
23.2% share
12,069g
259 CS · 9.8/m
EMPEROR AGURIN#ROYAL
Jarvan IV · Jungle
14 / 3 / 15
82.9% KP
27,209
25.9% share
16,747g
234 CS · 8.9/m
Marty Supreme#BEAST
Lissandra · Mid
5 / 1 / 10
42.9% KP
24,337
23.2% share
12,158g
250 CS · 9.5/m
Garfield#liz
Vel'Koz · ADC
7 / 8 / 10
48.6% KP
17,709
16.9% share
12,473g
187 CS · 7.1/m
Żywiec#Orzeu
Shen · Support
4 / 2 / 18
62.9% KP
11,384
10.8% share
9,116g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
