Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 97 days ago
13 / 10 / 5
K / D / A
54.5%
Kill participation
1,325.6
Damage / min
20,728g
549.6 gold / min
38
14 placed · 1 cleared
315
8.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGØDSHΔRD DESCΞNT#333
Akali · Top
5 / 10 / 6
33.3% KP
21,987
15.3% share
13,104g
231 CS · 6.1/m
rev#ert
Rengar · Jungle
6 / 12 / 6
36.4% KP
21,988
15.3% share
14,817g
227 CS · 6/m
J1HUIV#000
Tristana · Mid
13 / 10 / 5
54.5% KP
49,998
34.8% share
20,728g
315 CS · 8.4/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
8 / 7 / 7
45.5% KP
28,398
19.8% share
17,534g
284 CS · 7.5/m
valet9#EUW
Bard · Support
1 / 3 / 17
54.5% KP
21,323
14.8% share
10,868g
35 CS · 0.9/m
Red side
VictoryLokat#EUW
Vi · Top
16 / 8 / 4
47.6% KP
39,570
22.2% share
20,135g
247 CS · 6.5/m
Lapishorcux#EUW
Hecarim · Jungle
12 / 2 / 10
52.4% KP
32,033
17.9% share
21,048g
381 CS · 10.1/m
Antarcticite#アンターク
Aurora · Mid
6 / 7 / 7
31% KP
32,741
18.3% share
13,297g
231 CS · 6.1/m
Insightful#6000
Karthus · ADC
7 / 11 / 9
38.1% KP
63,164
35.4% share
16,852g
295 CS · 7.8/m
obscure supp#0426
Janna · Support
1 / 5 / 20
50% KP
11,116
6.2% share
11,924g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
