Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 96 days ago
5 / 6 / 15
K / D / A
69%
Kill participation
626.3
Damage / min
8,161g
366 gold / min
62
24 placed · 7 cleared
31
1.4 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatelefanto#VIGIL
Ambessa · Top
4 / 3 / 6
34.5% KP
21,744
27.9% share
8,714g
202 CS · 9.1/m
MadScientist#TTV
Shaco · Jungle
10 / 4 / 7
58.6% KP
15,423
19.8% share
11,513g
160 CS · 7.2/m
Corvus#DQ9
Locke · Mid
3 / 9 / 2
17.2% KP
11,466
14.7% share
7,344g
147 CS · 6.6/m
todo sale bien#ADC
Mel · ADC
7 / 9 / 2
31% KP
15,319
19.7% share
10,448g
178 CS · 8/m
J1HUIV#000
Shen · Support
5 / 6 / 15
69% KP
13,967
17.9% share
8,161g
31 CS · 1.4/m
Red side
VictoryShourdy#EUW
Renekton · Top
2 / 8 / 2
12.9% KP
16,937
19.9% share
9,267g
210 CS · 9.4/m
bipolar#asd
Bel'Veth · Jungle
13 / 2 / 10
74.2% KP
18,470
21.7% share
16,683g
203 CS · 9.1/m
faker baIIsack#0000
Syndra · Mid
2 / 4 / 8
32.3% KP
16,881
19.8% share
10,142g
167 CS · 7.5/m
Turning Point 3#III
Draven · ADC
5 / 6 / 1
19.4% KP
18,269
21.5% share
12,052g
189 CS · 8.5/m
Nitro#Fast
Pyke · Support
9 / 9 / 8
54.8% KP
14,564
17.1% share
9,723g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
