Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 96 days ago
6 / 5 / 8
K / D / A
45.2%
Kill participation
692.8
Damage / min
12,637g
450 gold / min
27
6 placed · 3 cleared
226
8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJ1HUIV#000
Rumble · Top
6 / 5 / 8
45.2% KP
19,455
20.6% share
12,637g
226 CS · 8/m
CXIII#2108
Qiyana · Jungle
6 / 4 / 5
35.5% KP
18,406
19.5% share
14,325g
234 CS · 8.3/m
Butterfly Kid#EUW
LeBlanc · Mid
9 / 3 / 4
41.9% KP
20,649
21.8% share
13,814g
223 CS · 7.9/m
Mauki#999
Kai'Sa · ADC
7 / 1 / 4
35.5% KP
20,717
21.9% share
16,924g
307 CS · 10.9/m
alvarooo#000
Poppy · Support
3 / 8 / 13
51.6% KP
15,337
16.2% share
9,986g
31 CS · 1.1/m
Red side
Defeattwtv kaiitania#kait
Vayne · Top
2 / 8 / 4
28.6% KP
11,570
14.9% share
9,081g
169 CS · 6/m
Jacobmolly#1234
Jarvan IV · Jungle
8 / 5 / 6
66.7% KP
15,048
19.4% share
13,074g
190 CS · 6.8/m
TwitchTVxKenzuke#EUW
Jayce · Mid
3 / 6 / 8
52.4% KP
23,729
30.5% share
10,255g
211 CS · 7.5/m
uncrits#EUW
Syndra · ADC
4 / 7 / 4
38.1% KP
15,459
19.9% share
12,635g
233 CS · 8.3/m
Isagi#PYKE
Neeko · Support
4 / 5 / 5
42.9% KP
11,929
15.3% share
8,394g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
