Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 95 days ago
7 / 7 / 15
K / D / A
66.7%
Kill participation
1,117.7
Damage / min
12,203g
433.2 gold / min
30
6 placed · 1 cleared
211
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGØDSHΔRD DESCΞNT#333
Akali · Top
6 / 3 / 6
50% KP
23,843
22.9% share
10,909g
189 CS · 6.7/m
severity seeker#EUW
Sylas · Jungle
5 / 8 / 13
75% KP
22,330
21.4% share
11,354g
177 CS · 6.3/m
Gardener#Simon
Yasuo · Mid
3 / 10 / 4
29.2% KP
25,626
24.6% share
9,569g
198 CS · 7/m
EnriuLoL#EUW
Mel · ADC
8 / 7 / 6
58.3% KP
23,691
22.7% share
11,856g
205 CS · 7.3/m
Calme et Focus#EUW
Alistar · Support
2 / 5 / 17
79.2% KP
8,853
8.5% share
7,770g
21 CS · 0.7/m
Red side
VictoryPaysan#serf
Pantheon · Top
3 / 1 / 12
45.5% KP
25,923
20.3% share
11,067g
179 CS · 6.4/m
desperate desire#Densi
Wukong · Jungle
18 / 3 / 10
84.8% KP
40,335
31.6% share
17,695g
246 CS · 8.7/m
J1HUIV#000
Galio · Mid
7 / 7 / 15
66.7% KP
31,483
24.7% share
12,203g
211 CS · 7.5/m
baumbaumbaumi#EUW
Ziggs · ADC
2 / 8 / 10
36.4% KP
18,677
14.6% share
10,235g
187 CS · 6.6/m
Clay on 5#Brick
Rell · Support
3 / 5 / 19
66.7% KP
11,256
8.8% share
8,868g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
