Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 95 days ago
5 / 10 / 5
K / D / A
37%
Kill participation
617.9
Damage / min
12,431g
456.7 gold / min
40
13 placed · 4 cleared
206
7.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDiimoonz#EUW
Diana · Top
13 / 5 / 10
45.1% KP
32,066
23% share
15,400g
232 CS · 8.5/m
Isaiah 41 10#WITHU
Graves · Jungle
9 / 7 / 11
39.2% KP
30,198
21.7% share
13,719g
198 CS · 7.3/m
Ketsuo#1386
Locke · Mid
14 / 4 / 7
41.2% KP
28,530
20.5% share
14,733g
180 CS · 6.6/m
Akanania#1213
Caitlyn · ADC
13 / 3 / 12
49% KP
35,426
25.4% share
16,938g
205 CS · 7.5/m
30pushupperdeath#hard
Sylas · Support
2 / 8 / 17
37.3% KP
12,991
9.3% share
9,344g
37 CS · 1.4/m
Red side
DefeatJ1HUIV#000
Camille · Top
5 / 10 / 5
37% KP
16,816
17.8% share
12,431g
206 CS · 7.6/m
Lucius#Rain
Aatrox · Jungle
4 / 9 / 13
63% KP
20,327
21.5% share
11,371g
169 CS · 6.2/m
DYM#BÉNI
Galio · Mid
3 / 5 / 13
59.3% KP
25,433
26.9% share
10,369g
188 CS · 6.9/m
害怕999#hirm
Draven · ADC
6 / 12 / 8
51.9% KP
19,406
20.5% share
13,992g
226 CS · 8.3/m
Low Tier God#6802
Pyke · Support
9 / 15 / 7
59.3% KP
12,694
13.4% share
9,585g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
