Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 94 days ago
9 / 9 / 5
K / D / A
32.6%
Kill participation
885
Damage / min
14,447g
475.8 gold / min
33
9 placed · 6 cleared
255
8.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVÍTEJ VE VIET#NAMU
Rumble · Top
9 / 5 / 8
48.6% KP
41,517
30.6% share
15,275g
263 CS · 8.7/m
Kokoro#1206
Nidalee · Jungle
10 / 5 / 7
48.6% KP
28,753
21.2% share
15,777g
252 CS · 8.3/m
requiem#ΕUW
Irelia · Mid
6 / 8 / 7
37.1% KP
20,425
15.1% share
12,889g
257 CS · 8.5/m
Purple Hyacinth#Aimer
Fiora · ADC
3 / 12 / 4
20% KP
20,930
15.4% share
11,446g
179 CS · 5.9/m
joeyscags#Life
Camille · Support
7 / 13 / 14
60% KP
24,050
17.7% share
10,487g
8 CS · 0.3/m
Red side
VictoryMakkor#EUW
Ornn · Top
4 / 6 / 12
37.2% KP
17,517
11.8% share
11,179g
192 CS · 6.3/m
1Doctor9Chemos#EUW
Talon · Jungle
8 / 10 / 9
39.5% KP
22,400
15% share
14,632g
252 CS · 8.3/m
J1HUIV#000
Jayce · Mid
9 / 9 / 5
32.6% KP
26,874
18% share
14,447g
255 CS · 8.4/m
pikachu#213
Viktor · ADC
20 / 4 / 8
65.1% KP
67,458
45.3% share
19,466g
284 CS · 9.4/m
Elder God Heavy#5954
Nami · Support
2 / 6 / 27
67.4% KP
14,786
9.9% share
9,654g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
