Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 94 days ago
10 / 7 / 8
K / D / A
43.9%
Kill participation
1,038.9
Damage / min
16,291g
515.3 gold / min
42
16 placed · 4 cleared
267
8.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPurple Hyacinth#Aimer
Fiora · Top
12 / 10 / 7
51.4% KP
40,380
32% share
16,068g
217 CS · 6.9/m
miyosi#505
Xin Zhao · Jungle
4 / 9 / 11
40.5% KP
18,900
15% share
11,639g
185 CS · 5.9/m
eeZaZ#333
Viktor · Mid
6 / 6 / 14
54.1% KP
38,200
30.3% share
14,570g
280 CS · 8.9/m
FPV Operator#Kozak
Mel · ADC
7 / 4 / 4
29.7% KP
14,782
11.7% share
16,442g
321 CS · 10.2/m
Dekap#EUW
Pyke · Support
8 / 12 / 12
54.1% KP
13,957
11.1% share
10,136g
17 CS · 0.5/m
Red side
VictoryJ1HUIV#000
Jayce · Top
10 / 7 / 8
43.9% KP
32,847
24.3% share
16,291g
267 CS · 8.4/m
Kokoro#1206
Nidalee · Jungle
18 / 5 / 9
65.9% KP
45,329
33.5% share
19,631g
261 CS · 8.3/m
Erling Haaland#tukan
Syndra · Mid
7 / 5 / 6
31.7% KP
25,690
19% share
13,931g
275 CS · 8.7/m
Aristotelis#GRE
Tristana · ADC
4 / 12 / 11
36.6% KP
25,611
18.9% share
14,571g
239 CS · 7.6/m
Elder God Heavy#5954
Soraka · Support
2 / 8 / 23
61% KP
5,756
4.3% share
10,255g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
