Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 93 days ago
10 / 7 / 10
K / D / A
58.8%
Kill participation
1,173.8
Damage / min
14,730g
492.4 gold / min
34
13 placed · 4 cleared
262
8.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycon razón#KAT
Zilean · Top
4 / 5 / 20
49% KP
15,601
10.5% share
11,384g
148 CS · 4.9/m
Oguri Cap#EUWW
Hecarim · Jungle
8 / 3 / 14
44.9% KP
23,527
15.8% share
15,052g
277 CS · 9.3/m
Magic#9282
Ahri · Mid
0 / 3 / 16
32.7% KP
14,514
9.8% share
7,977g
113 CS · 3.8/m
Jopa#1WAY
Vayne · ADC
29 / 8 / 9
77.6% KP
69,005
46.4% share
24,372g
246 CS · 8.2/m
T1 Smash#2006
Camille · Support
8 / 15 / 22
61.2% KP
26,112
17.6% share
11,300g
31 CS · 1/m
Red side
DefeatRapMonsters#PT1
Renekton · Top
5 / 8 / 7
35.3% KP
21,979
18.5% share
10,878g
184 CS · 6.2/m
TTV Guli#00000
Udyr · Jungle
4 / 6 / 13
50% KP
18,443
15.5% share
13,261g
262 CS · 8.8/m
J1HUIV#000
Cassiopeia · Mid
10 / 7 / 10
58.8% KP
35,115
29.6% share
14,730g
262 CS · 8.8/m
schlomby#yes
Kai'Sa · ADC
7 / 15 / 7
41.2% KP
30,269
25.5% share
15,039g
191 CS · 6.4/m
yebit#haha
Pyke · Support
8 / 13 / 9
50% KP
12,989
10.9% share
9,802g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
