Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 93 days ago
11 / 9 / 6
K / D / A
89.5%
Kill participation
1,256.1
Damage / min
13,820g
522.5 gold / min
8
3 placed · 1 cleared
193
7.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatiwanan#7596
Jayce · Top
1 / 7 / 2
15.8% KP
27,452
27.4% share
10,929g
252 CS · 9.5/m
Lurox#Lurox
Lee Sin · Jungle
6 / 4 / 4
52.6% KP
19,628
19.6% share
11,089g
172 CS · 6.5/m
J1HUIV#000
Sylas · Mid
11 / 9 / 6
89.5% KP
33,223
33.1% share
13,820g
193 CS · 7.3/m
TSC Aitlade#Roxas
Caitlyn · ADC
1 / 12 / 4
26.3% KP
11,269
11.2% share
9,309g
145 CS · 5.5/m
Kral Batuuu#kral
Bard · Support
0 / 7 / 10
52.6% KP
8,765
8.7% share
7,190g
27 CS · 1/m
Red side
Victoryfwuywef#EVOL
Sion · Top
0 / 1 / 9
23.1% KP
15,207
13% share
9,500g
180 CS · 6.8/m
Twight Wheeler#ŠKOLA
Pantheon · Jungle
10 / 4 / 9
48.7% KP
28,133
24% share
12,374g
160 CS · 6/m
SeRiN1#EUW
Azir · Mid
5 / 8 / 7
30.8% KP
24,529
20.9% share
11,751g
222 CS · 8.4/m
Twitch Six10lol#Six7
Locke · ADC
22 / 1 / 5
69.2% KP
39,218
33.5% share
18,891g
270 CS · 10.2/m
Stendinho 10#lrd
Rell · Support
2 / 5 / 26
71.8% KP
10,018
8.6% share
9,252g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
