Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 91 days ago
8 / 7 / 10
K / D / A
42.9%
Kill participation
902.2
Damage / min
20,153g
483.3 gold / min
35
17 placed · 4 cleared
411
9.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKozi#UCAM
Jayce · Top
7 / 12 / 6
28.3% KP
35,381
18.5% share
19,092g
362 CS · 8.7/m
PCELICA#EUW
Shaco · Jungle
20 / 10 / 8
60.9% KP
46,436
24.3% share
21,945g
276 CS · 6.6/m
Stab#6969
Zoe · Mid
6 / 2 / 18
52.2% KP
39,147
20.5% share
16,166g
256 CS · 6.1/m
S16 CIRCUS OWNER#RESET
Xerath · ADC
9 / 9 / 16
54.3% KP
48,153
25.2% share
19,090g
288 CS · 6.9/m
milkcheesebread#EUW
Sona · Support
4 / 9 / 28
69.6% KP
21,900
11.5% share
14,936g
37 CS · 0.9/m
Red side
DefeatLittle Fool#00000
Camille · Top
11 / 8 / 10
50% KP
40,186
24.4% share
18,497g
275 CS · 6.6/m
race my mind#drake
Graves · Jungle
16 / 9 / 1
40.5% KP
47,474
28.9% share
21,970g
335 CS · 8/m
J1HUIV#000
Cassiopeia · Mid
8 / 7 / 10
42.9% KP
37,622
22.9% share
20,153g
411 CS · 9.9/m
Closer#kral
Mel · ADC
6 / 11 / 3
21.4% KP
25,514
15.5% share
16,871g
322 CS · 7.7/m
mike yo#0000
Karma · Support
1 / 11 / 21
52.4% KP
13,666
8.3% share
11,871g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
