Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 90 days ago
11 / 1 / 4
K / D / A
45.5%
Kill participation
917.3
Damage / min
11,552g
609.6 gold / min
18
9 placed · 0 cleared
172
9.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYorushikashika#요루시카
Anivia · Top
2 / 2 / 7
27.3% KP
14,615
21.3% share
8,176g
145 CS · 7.7/m
sensiz olmaz#recep
Jarvan IV · Jungle
6 / 2 / 12
54.5% KP
12,033
17.5% share
9,810g
156 CS · 8.2/m
zng zng zng#11111
Quinn · Mid
7 / 2 / 7
42.4% KP
14,668
21.4% share
9,621g
172 CS · 9.1/m
J1HUIV#000
Locke · ADC
11 / 1 / 4
45.5% KP
17,382
25.3% share
11,552g
172 CS · 9.1/m
faker baIIsack#0000
Sylas · Support
7 / 2 / 6
39.4% KP
9,972
14.5% share
6,884g
20 CS · 1.1/m
Red side
DefeatMαster Oogwαy#EUW
Gnar · Top
0 / 6 / 2
22.2% KP
11,666
25.1% share
5,599g
141 CS · 7.4/m
Razørk Activoo#razzz
Qiyana · Jungle
5 / 8 / 2
77.8% KP
13,292
28.6% share
9,681g
100 CS · 5.3/m
Phantasm#TWTV0
Akshan · Mid
1 / 7 / 1
22.2% KP
6,129
13.2% share
6,435g
140 CS · 7.4/m
undersea light#KAI
Viktor · ADC
1 / 8 / 4
55.6% KP
8,751
18.8% share
6,899g
140 CS · 7.4/m
sootrebor#minia
Bard · Support
2 / 4 / 5
77.8% KP
6,619
14.2% share
5,934g
13 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
