Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 89 days ago
8 / 4 / 9
K / D / A
45.9%
Kill participation
1,303.1
Damage / min
13,918g
488.1 gold / min
35
15 placed · 3 cleared
274
9.6 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHHX#2221
Ambessa · Top
5 / 9 / 4
24.3% KP
27,701
22.1% share
11,907g
212 CS · 7.4/m
Dawciu#VITB
Naafiri · Jungle
14 / 5 / 8
59.5% KP
25,649
20.5% share
16,435g
201 CS · 7/m
J1HUIV#000
Ryze · Mid
8 / 4 / 9
45.9% KP
37,160
29.7% share
13,918g
274 CS · 9.6/m
Tebox#00007
Syndra · ADC
6 / 10 / 8
37.8% KP
19,735
15.8% share
12,240g
184 CS · 6.5/m
Smile bear#happy
Pyke · Support
4 / 8 / 14
48.6% KP
14,942
11.9% share
9,343g
22 CS · 0.8/m
Red side
VictoryRINN#EUW21
Sett · Top
8 / 5 / 6
38.9% KP
27,107
24.8% share
14,448g
266 CS · 9.3/m
Zefath#EUW
Lee Sin · Jungle
7 / 6 / 11
50% KP
14,309
13.1% share
13,603g
195 CS · 6.8/m
TwTv BZ EUW#INSHL
Zed · Mid
8 / 7 / 6
38.9% KP
28,572
26.1% share
14,131g
234 CS · 8.2/m
T1 Smash#2006
Viktor · ADC
12 / 7 / 6
50% KP
28,552
26.1% share
14,360g
219 CS · 7.7/m
Expedition 28#0211
Bard · Support
1 / 12 / 17
50% KP
10,983
10% share
9,421g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
