Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 87 days ago
2 / 5 / 2
K / D / A
44.4%
Kill participation
902.4
Damage / min
9,420g
350.4 gold / min
20
10 placed · 2 cleared
225
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNireo#1408
Renekton · Top
1 / 5 / 4
55.6% KP
14,189
19.7% share
9,955g
228 CS · 8.5/m
Red block#999
Locke · Jungle
5 / 6 / 3
88.9% KP
14,589
20.3% share
11,663g
200 CS · 7.4/m
J1HUIV#000
Vayne · Mid
2 / 5 / 2
44.4% KP
24,259
33.7% share
9,420g
225 CS · 8.4/m
Posty#Herta
Ahri · ADC
0 / 7 / 5
55.6% KP
11,691
16.3% share
9,182g
221 CS · 8.2/m
Elder God Heavy#5954
Nami · Support
1 / 7 / 4
55.6% KP
7,209
10% share
6,820g
25 CS · 0.9/m
Red side
Victoryguacamole nipple#pvy
Shen · Top
2 / 2 / 13
51.7% KP
15,365
15.3% share
9,368g
152 CS · 5.7/m
JUNGLEISTHEKING#ARKHE
Viego · Jungle
19 / 4 / 4
79.3% KP
34,043
33.8% share
16,300g
195 CS · 7.3/m
Αrtoria Prime#eProd
Galio · Mid
2 / 3 / 11
44.8% KP
17,372
17.3% share
10,082g
231 CS · 8.6/m
L Vasco O #EUW
Ezreal · ADC
6 / 0 / 10
55.2% KP
29,302
29.1% share
15,814g
308 CS · 11.5/m
WiIIyrex Fanboy#EUW
Taric · Support
0 / 0 / 27
93.1% KP
4,496
4.5% share
8,847g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
