Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 87 days ago
1 / 5 / 1
K / D / A
22.2%
Kill participation
658.4
Damage / min
6,881g
321.3 gold / min
12
8 placed · 0 cleared
158
7.4 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynirvana pathing#0906
Renekton · Top
4 / 2 / 3
21.2% KP
8,695
11.9% share
9,048g
197 CS · 9.2/m
detdert jg acc#RANK1
Kha'Zix · Jungle
7 / 1 / 8
45.5% KP
16,878
23.1% share
11,921g
191 CS · 8.9/m
Yuros#00000
LeBlanc · Mid
11 / 0 / 6
51.5% KP
18,718
25.6% share
9,582g
134 CS · 6.3/m
bro#han
Viktor · ADC
6 / 4 / 6
36.4% KP
13,336
18.2% share
10,791g
184 CS · 8.6/m
Thumbs Down#4847
Camille · Support
5 / 2 / 13
54.5% KP
15,514
21.2% share
8,547g
27 CS · 1.3/m
Red side
DefeatRed block#999
Vayne · Top
3 / 5 / 2
55.6% KP
11,179
20.2% share
8,373g
175 CS · 8.2/m
Thayger#SOUL
Lee Sin · Jungle
0 / 9 / 2
22.2% KP
6,867
12.4% share
6,181g
108 CS · 5/m
J1HUIV#000
Cassiopeia · Mid
1 / 5 / 1
22.2% KP
14,100
25.5% share
6,881g
158 CS · 7.4/m
SeRiN1#EUW
Syndra · ADC
4 / 5 / 1
55.6% KP
14,593
26.4% share
10,232g
185 CS · 8.6/m
Sapling#natur
Senna · Support
1 / 9 / 5
66.7% KP
8,533
15.4% share
6,147g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
