Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 87 days ago
3 / 3 / 7
K / D / A
30.3%
Kill participation
813.4
Damage / min
8,707g
431.4 gold / min
18
7 placed · 0 cleared
186
9.2 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJ1HUIV#000
Jayce · Top
3 / 3 / 7
30.3% KP
16,417
22.3% share
8,707g
186 CS · 9.2/m
Nasser#RM3
Wukong · Jungle
4 / 3 / 11
45.5% KP
8,479
11.5% share
8,772g
146 CS · 7.2/m
MathisV#ARCHE
Syndra · Mid
4 / 2 / 10
42.4% KP
12,028
16.4% share
10,129g
194 CS · 9.6/m
SLENDOOOO#DAC
Draven · ADC
15 / 3 / 2
51.5% KP
24,362
33.1% share
17,722g
198 CS · 9.8/m
tukaan#tukan
Camille · Support
7 / 4 / 16
69.7% KP
12,212
16.6% share
8,315g
15 CS · 0.7/m
Red side
DefeatNOT OVER#MUTED
Malphite · Top
3 / 6 / 4
46.7% KP
14,526
25.6% share
6,910g
113 CS · 5.6/m
Afroboi#depu
Naafiri · Jungle
2 / 4 / 8
66.7% KP
9,864
17.4% share
8,066g
128 CS · 6.3/m
TWTV Peng04#Yuqi
Ahri · Mid
6 / 5 / 6
80% KP
13,244
23.3% share
9,618g
178 CS · 8.8/m
2eveu#CNNO1
Ezreal · ADC
4 / 7 / 3
46.7% KP
13,933
24.5% share
9,101g
133 CS · 6.6/m
zng zng zng#11111
Nautilus · Support
0 / 11 / 7
46.7% KP
5,202
9.2% share
4,558g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
